Automated Presentation of directory src/exampleCode/video/vidmap/

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Please be aware: what appears below are the v4.2 DT bits in auto-generated html form.
As we have the time, we will update these to reflect the current "state of the world".


README file from "vidmap" directory

                THIS CODE RUNS/COMPILES ON 5.2 Irix OR LATER
                THIS CODE WILL NOT RUN ON LESS THAN 5.2 Irix

                THIS DEMO IS BUILD WITH PRE-RELEASED DIGITAL
                MEDIA LIBRARY CODE.  THE API AND FUNCTIONALITY
                ARE SUBJECT TO CHANGE.  THE FINAL RELEASED
                VERSIONS OF THE DIGITAL MEDIA LIBRARIES WILL
                BE AVAILABLE AT THE END OF THIS YEAR BY ORDERING
                THE DIGITAL MEDIA LIBRARY DEVELOPMENT OPTION
                           SC4-DEMDEV-1.2

______________________________________________________________________________


    vidmap program demonstrates texture mapping of video.  In a 4.0 Glx
    mixed model GL viewport you can select either a live source such as 
    IndyCam, any other live video source, or you can select a movie file 
    (SGI Moviefile or QuickTime) to be texture mapped to the polygon.  The 
    two forms of video are accessed in the program through two new digital 
    media libraries, Video Library, VL, a device independent library for 
    supporting video I/O and controlling computer video devices, and MV, the 
    SGI movie library.

    NOTE:  In order to build or run this demo the eoe and dev subsystems
           for the VL and MV libraries must be installed on your machine.  
           The "new"[er] libraries in vidmap's Makefile hail from the 
           following subsystems:

             libmovie.a      -- dmedia_dev.sw.movie
             libvl.a         -- dmedia_eoe.sw.video
             libcl.a         -- dmedia_dev.sw.compression
             libaudio.a      -- dmedia_dev.sw.audio
             libawareaudio.a -- dmedia_eoe.sw.audio
             libdmedia       -- dmedia_dev.sw.common

    See toolbox/src/exampleCode/video/SWconfig4vidProds for more detail.

    To start execution of the program using the default live video 
    source:
 
          % vidmap

    to use a specific video source other than what is currently set as the 
    default:

          % vidmap -v #

    to use a moviefile

          % vidmap <movie_filename>

          i.e. vidmap seal.mv


    
    Moving cursor rotates the plane around the x and y axes.  
    Cursor in center, centers the view of the plane.
    Updating automatically stops when plane is being moved.



    Keyboard controls:

      b   - toggles between texture mapping and fast bit-blitting (lrectwrite)
      g   - toggles on/off of grabbing new frames
      p   - toggles performance reporting (fps every 10 frames) default off
      m   - cycles through the texture map magnification filters
      n   - cycles through the texture map minification filters
      q   - toggles multiple images on same plane (1/4 texture map)
      ESC - exit


Files of interest from "src/exampleCode/video/vidmap" directory

Source

Documentation

Movies

Reference


Select any combo of files you'd like to send yourself a compressed tar image of. Executables/scripts are indicated with a trailing `*' character. (Depending upon the browser, it may be necessary to hold down the Ctrl key to select/deselect disjoint items.) a compressed tar image of the above-selected items.
OR, ...
a compressed tar image of the entire vidmap directory.

Copyright © 1995, Silicon Graphics, Inc.